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Kinect V1 hardware included a range chipset technology by Israeli developer Prime Sense, which developed a system consisting of an infrared projector and camera and a special microchip that generates a grid from which the location of a nearby object in 3 dimensions can be ascertained.

is a horizontal bar connected to a small base with a motorized pivot and is designed to be positioned lengthwise above or below the video display.

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Kinect sensor's microphone array enables Xbox 360 to conduct acoustic source localization and ambient noise suppression, allowing for things such as headset-free party chat over Xbox Live.

The sensing range of the depth sensor is adjustable, and Kinect software is capable of automatically calibrating the sensor based on gameplay and the player's physical environment, accommodating for the presence of furniture or other obstacles.

Kinect (codenamed Project Natal during development) was a line of motion sensing input devices by Microsoft for Xbox 360 and Xbox One video game consoles and Microsoft Windows PCs.

Based around a webcam-style add-on peripheral, it enables users to control and interact with their console/computer without the need for a game controller, through a natural user interface using gestures and spoken commands.).

The Kinect can also stream the view from its IR camera directly (i.e.: before it has been converted into a depth map) as 640x480 video, or 1280x1024 at a lower frame rate.